![]() Compatible with most everything, and every aspect is customizable in the MCM -you can limit it to just kills, or just 2-handed weapons, etc. Simply adds knockback + ragdoll to power attacks. Lightweight, compatible with everything, no 'cloak spells' nor attaching scripts to actors, everything configurable in MCM. ![]() You can also knock people out in other ways, even if they didn't surrender (say, sleepdarts!). You can configure how easily your enemies should surrender, and you can choose to knock them out rather than killing them. This is much larger than Chapter I and has many possible endings -your choices really do matter. Continue Daumbra's story, and obtain new gameplay mechanics (sword throwing, sword riding, mind control, etc) through an epic quest professionally voiced by Kerstyn Unger (you've heard her as Serana) and Shawn L.
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